﻿using System;
using System.Collections.Generic;

class Class : IDisplayable
{
    #region Properties

    public char Letter { get; private set; }
    public int Grade { get; set; }
    public List<Student> Students { get; set; }

    #endregion

    #region Constructors

    public Class(char letter, int grade)
    {
        this.Letter = letter;
        this.Grade = grade;
    }

    #endregion

    #region Methods

    public void Display()
    {
        // code to properly fill in the text boxes on the Class Display screen
    }

    #endregion
}

